Unpacking Casual Game Engagement Across Time Scales

More than 3 billion people worldwide and 90% of UK children play video games; in countries like the US, only television beats gaming in adult leisure time spent. This has made video games a focal point of public health, from hopes that game-based interventions can...

‘Art and Reconciliation’ — Persistent Illusions: the History Museum of Bosnia and Hercegovina’s Role in the Strategic Curation and Memorialisation of Mass Atrocity, and Peacebuilding

This project will develop an innovative, creative and equitable partnership between the History Museum of Bosnia and Hercegovina in Sarajevo and King’s College London, building on previous AHRC-GCRF and British Academy research projects on Art and Reconciliation. It...

Understanding the Regulation of Parliamentary Expenditure

The parliamentary expenses scandal of 2009 brought representative democracy in the United Kingdom (UK) into disrepute, causing lasting damage to public perceptions of politicians and the system as a whole. Sustained and sometimes serious abuses of expenditure rules...